The update should find the game automatically and apply the changes.
When you next run Perimeter the Version number should be 1.01.
II. UPDATES:
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1. In-game chat window implemented:
INSERT - Chat to Clan only
CTRL+INSERT - Chat to all
2. Chat window in the game lobby.
3. Lobby altered - no 'Create Game' dialog any more, the host chooses the map from within the lobby itself.
4. Replay functionality added:
Replays can be saved from the Statistics screen when a Single Player or Multiplayer game is finished. They can be viewed by choosing the 'View Replay' option from the 'Single Player' menu.
5. New multiplayer map:
GLETSCHER - a new spongeworld with an unclaimed third-level bomb lab sitting in the middle.
III. FIX LIST:
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1. Online lag - Multiplayer synchronisation mechanism has been changed and online performance is greatly improved.
2. Crash transforming units on cards without bump-mapping (GeForce2 and lower, Radeon7500 and lower, integrated accelerators)
3. When host quits/defeated in a multiplayer game the 'host swap' to the next player didn't always work, resulting in game ending.
4. Crash when selecting non-squad unit to follow a squad.
5. Bug in saving Scourge creatures.
6. Tutorial/Mission 0 didn't progress if no soundcard or soundcard disabled and Speech set to ON.
Further information:
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http://www.codemasters.com/perimeter
http://games.1c.ru/perimeter
http://www.kdlab.com/perimeter
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